#pragma once
#include "Dllexport.h"
#include <vector>
#include "math.h"
namespace NBGUI
{
	class ElementNode;

	struct GUIAPI Layout
	{
		ElementNode* root;
		const char* name;//xml file name

		std::vector<Vertex>* vertices;
		std::vector<unsigned int>* indices;

		Layout(const char* fname);
		~Layout();
	};
}